Here is a list of all class members with links to the classes they belong to:
- GameEntity()
: GameEntity
- GameState()
: GameState
- get()
: ConfigOptions
- getActiveUnit()
: MainGameState
- getAllDirections()
: Direction
- getCenterX()
: MapTile
- getCenterY()
: MapTile
- getCurrentGameState()
: Application
- getDestination()
: Unit
- getHeight()
: MapTile, Map
- getID()
: Player
- getMouseOverTile()
: Map
- getMousePosition()
: Input
- getMoveCost()
: MapTile
- getMoveMultiplier()
: Terrain::TerrainWater, Terrain::TerrainGrass, Terrain::TerrainBaseType, Terrain
- getNextUnit()
: Player
- getPlayerID()
: Unit
- getPosition()
: Camera
- getPossibleMoves()
: Unit
- getScreenHeight()
: Display
- getScreenWidth()
: Display
- getScreenX()
: MapTile
- getScreenY()
: MapTile
- getSelectedUnit()
: Unit, MainGameState
- getTerrainType()
: MapTile
- getTile()
: Map
- getTileInDirection()
: MapTile
- getType()
: Terrain::TerrainWater, Terrain::TerrainGrass, Terrain::TerrainBaseType, Terrain
- getUnit()
: MapTile
- getUnitCount()
: Player
- getWidth()
: MapTile, Map
- getX()
: Unit, MapTile
- getY()
: Unit, MapTile
Generated on Fri Sep 22 06:00:26 2006 for X-CLONE by
1.4.7