#include <utility.h>
Definition at line 4 of file utility.h.
Public Member Functions | |
Point | operator- () const |
bool | operator== (const Point &p) const |
Point (int xPos, int yPos) | |
Point () | |
Public Attributes | |
int | x |
int | y |
Point::Point | ( | ) | [inline] |
Definition at line 6 of file utility.h.
Referenced by operator-().
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Point Point::operator- | ( | ) | const [inline] |
bool Point::operator== | ( | const Point & | p | ) | const [inline] |
int Point::x |
Definition at line 8 of file utility.h.
Referenced by Wall::draw(), Unit::draw(), Unit::drawMovePath(), MapTile::drawObjects(), MapTile::drawTerrain(), Input::getMousePosition(), Map::getTile(), MapTile::highlight(), MapTile::highlightMoveable(), operator-(), operator==(), Camera::setBorders(), MainGameState::update(), and Camera::update().
int Point::y |
Definition at line 9 of file utility.h.
Referenced by Wall::draw(), Unit::draw(), Unit::drawMovePath(), MapTile::drawObjects(), MapTile::drawTerrain(), Input::getMousePosition(), Map::getTile(), MapTile::highlight(), MapTile::highlightMoveable(), operator-(), operator==(), Camera::setBorders(), MainGameState::update(), and Camera::update().