#include <Singleton.h>
Inherited by Chat, ConfigOptions, Display, Input, and XClone.
Inheritance diagram for Singleton< T >:
Definition at line 5 of file Singleton.h.
Static Public Member Functions | |
static T & | instance () |
Protected Member Functions | |
Singleton () | |
Private Member Functions | |
Singleton (Singleton ©) |
Definition at line 15 of file Singleton.h.
static T& Singleton< T >::instance | ( | ) | [inline, static] |
Definition at line 8 of file Singleton.h.
Referenced by XClone::deinit(), Wall::draw(), Unit::draw(), Terrain::draw(), Chat::draw(), Map::drawMinimap(), Unit::drawMovePath(), MainGameState::focusOnUnit(), MapTile::highlight(), MapTile::highlightMoveable(), XClone::init(), Display::init(), Singleton< Display >::instance(), main(), Map::Map(), MapTile::MapTile(), Input::processSDLEvent(), Camera::setBorders(), Terrain::Terrain(), Unit::Unit(), XClone::update(), MainGameState::update(), Camera::update(), Map::updateMouseOverTile(), and Wall::Wall().
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