MainGameState Member List

This is the complete list of members for MainGameState, including all inherited members.

_appGameState [protected]
_cameraMainGameState [private]
_mapMainGameState [private]
_playersMainGameState [private]
_selectedUnitMainGameState [private]
_unitQueueMainGameState [private]
createUnit(int playerID, int x, int y)MainGameState
deinit()MainGameState [virtual]
endActiveUnitTurn()MainGameState
focusOnUnit(spUnit u)MainGameState
GameState(Application *app)GameState
getActiveUnit()MainGameState
getSelectedUnit()MainGameState
init()MainGameState [virtual]
loadMap(string fileName)MainGameState
MainGameState(Application *app)MainGameState
processSDLEvent(SDL_Event &event)MainGameState [virtual]
selectUnit(spUnit u)MainGameState
update(unsigned int deltaTime)MainGameState [virtual]
~GameState()GameState [virtual]
~MainGameState()MainGameState [virtual]


Generated on Fri Sep 22 06:00:27 2006 for X-CLONE by  doxygen 1.4.7